
Astroneer had grown beyond its roots as a simple art project, and marked the beginning of System Era Softworks a young studio whose founders share 35 years of combined experience working on AAA titles with Ubisoft, Valve and 343 Industries.Īs an Astroneer, you are a fortune-seeker, an adventurous prospector risking everything in the frontier of unexplored planets. One in particular, a low-poly diorama of Canabalt, went viral and would become the aesthetic inspiration for the story of an astronaut venturing so far from Earth there would be no hope of returning.Īdam and Paul Pepera (Artist) began shaping the idea further, enlisting the aid of Jacob Liechty (Designer) and Brendan Wilson (Tools/Systems/Multiplayer) to help lay the foundations of gameplay. In Astroneer, players use their deform tool to dig, collect, shape and build anything they wish.A former Assistant Art Director and Art Lead at Ubisoft Toronto, Adam Bromell had been working on a number of personal art projects in his spare time.

Reshape the ground under your feet as though it were made of clay.



A player’s creativity and ingenuity are the key to seeking out and thriving while on exciting planetary adventures! In Astroneer you can: On this adventure, players can work together to build custom bases above or below ground, create vehicles to explore a vast solar system, and use terrain to create anything they can imagine. Explore and Reshape Distant Worlds! Astroneer is set during the 25th century Intergalactic Age of Discovery, where Astroneers explore the frontiers of outer space, risking their lives in harsh environments to unearth rare discoveries and unlock the mysteries of the universe.
